Work

Games · RP · Server UI

Atmosphere RolePlay

HUD, server menu, shop, voting and system notifications.

About the project

For Atmosphere RolePlay, we brought city laws, quick actions, voting, inventory, the shop, notifications, player states and admin panels into one system. The screens share the same navigation and visual patterns.

How the work progressed

  1. Interface structure

    Separated a persistent HUD, temporary notifications and a dedicated server menu.

  2. Game screen

    Placed laws, voting, quick actions and player status. Showed notification and HUD states.

  3. Menu and shop

    Assembled server navigation, product catalogue and player profile.

  4. Shared elements

    Aligned panels, buttons and messages. Repeated navigation patterns and green accents across the main screens.

Gallery

HUD, laws and notifications
HUD states and voting
Server shop
Player profile and server menu
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