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Game servers, modes and modifications
FFDEV develops game modes, add-ons, server logic and player interfaces for Garry’s Mod, Source and S&Box projects.
Our game work grew out of live roleplay projects. We design systems around what happens during a session: player states, economy, administration and moment-to-moment UI.
Start a projectScope of work
- Game modes, add-ons and server-side systems for the agreed platform.
- HUD, inventory, shops, notifications and administration interfaces.
- Economy, roles, permissions and integrations with external services.
- Testing in representative play scenarios and transfer of source files.
Platform version, existing code and required integrations are reviewed before the estimate.
Our work
MST
A promo website for a Garry's Mod server network with payments and mode selection.
Mafia RolePlay
Inventory, shops, black market and control panels for RP economy.
Candy Role Play
HUD, notifications, gangs and city services for an RP server.
Atmosphere RolePlay
HUD, server menu, shop, voting and system notifications.