Inventory, shops, black market and control panels for RP economy.
About the project
For Mafia RolePlay, we designed character appearance selection, an inventory, a black market and the mayor's panel. Items are grouped by category, with descriptions and available actions beside the selected item.
How the work progressed
01
Player flows
Separated appearance selection, item storage, purchases and city administration into dedicated screens.
02
Appearance and inventory
Showed appearance options and the selected character in the catalogue. Divided inventory into clothing, equipment and items.
03
Black market
Assembled product categories, weapon cards, prices and purchase actions.
04
City administration
Designed the city panel sections and object states, with dedicated controls for settings and laws.