Design
Brand identity, UI/UX, motion and art direction. We build a system that keeps product and brand visually consistent.
We design and launch websites, game servers, interfaces and 3D graphics. Bring us a complete project or a single stage: design, development, infrastructure or growth.
FFDEV is an independent studio founded in 2021. We started with game projects and now work across websites, games, brand systems and infrastructure.
We work from the first conversation through to launch. You see work in progress, know the next decision, and can reach us after handover.
Core disciplines
5+
years in business
160+
projects delivered
130+
clients worked with us
20+
teams on ongoing support
Choose one stage or hand over the full project. Before work starts, we agree on scope, deliverables and timing.
Brand identity, UI/UX, motion and art direction. We build a system that keeps product and brand visually consistent.
Websites, landing pages, dashboards and web apps built for real screen sizes and maintainable codebases.
Game modes, add-ons, maps and server systems for Source, Garry's Mod, S&Box and other platforms.
Props, weapons, characters and scenes, with geometry and PBR materials prepared for the target pipeline.
Deployment, hardening, monitoring and recovery for game and web servers.
Technical SEO, analytics and content planning. We fix what prevents search engines from finding and understanding the site.
What we designed, how the interface works, and what we handed over.
Six stages, each with a defined outcome and review point.
Gather goals, references and constraints. Confirm the scope.
Split the project into stages and deliverables. Identify risks and dependencies early.
Agree on the timeline, team and review points.
Show work in progress and apply feedback at each stage.
Check the interface, performance and edge cases.
Transfer source files, documentation and access, followed by 30 days of support.
Before work starts, we document the scope, stages, dates and payment terms.
After launch, we fix issues found during handover and help the team take over the project.
We agree on dates before work begins and raise risks before they affect the plan.
For projects involving confidential information, we sign a mutual NDA.
Feedback on working together
"FFDEV took the server from prototype to release in under four months. Rare to find a team that owns the problem and just solves it."
Lead producer
"The polish on the final release was higher than what we'd budgeted for. These people care."
Creative director
"Communication is what wins it for me. We always knew what was shipping this week and why."
Founder
A few sentences are enough. We will reply and clarify the details.
Or reach out directly