Games · UI/UX · Design
KASTY Demon Slayer
Shops, alchemy, cooking and blackjack in one interface system.
About the project
For KASTY Demon Slayer, we designed katana, food and drink shops, cooking and alchemy screens, and a blackjack table. Catalogues share a layout for items and their properties. Recipe screens show ingredients and availability separately. The gallery includes presentations and complete screen layouts.
How the work progressed
Interface structure
Set a shared layout for shops and recipes: list on the left, selected item and properties on the right, primary action below.
Shops
Designed katana, food and drink catalogues. Placed prices, stats and purchase actions next to the selected item.
Cooking and alchemy
Added recipe selection, ingredients and availability states. Cooking and reaction results appear in a separate message.
Blackjack
Built the table layout, participant cards and player actions. Highlighted the current turn and round result.