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Games · UI/UX · Design

KASTY Demon Slayer

Shops, alchemy, cooking and blackjack in one interface system.

About the project

For KASTY Demon Slayer, we designed katana, food and drink shops, cooking and alchemy screens, and a blackjack table. Catalogues share a layout for items and their properties. Recipe screens show ingredients and availability separately. The gallery includes presentations and complete screen layouts.

How the work progressed

  1. Interface structure

    Set a shared layout for shops and recipes: list on the left, selected item and properties on the right, primary action below.

  2. Shops

    Designed katana, food and drink catalogues. Placed prices, stats and purchase actions next to the selected item.

  3. Cooking and alchemy

    Added recipe selection, ingredients and availability states. Cooking and reaction results appear in a separate message.

  4. Blackjack

    Built the table layout, participant cards and player actions. Highlighted the current turn and round result.

Gallery

Katana shop · presentation
Alchemy · presentation
Cooking · presentation
Food shop · presentation
Bar · presentation
Blackjack · presentation
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